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AI-native game publishing

Build once.
Play everywhere.

Publish, monetize and grow your game across TikTok Mini Games, YouTube Playables, the web and emerging playable platforms.

Check my game See how it works
One build, five destinationsExample data
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SourceSample game
game art

Dungeon Rush

Unity, Idle RPG
Build v1.4

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Your game. More places to play.

Publish to {{ p.name }}

Building the game got easier.
Distribution didn't.

Before
Your game
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With Minico
Your game
Minico
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Minico turns the complexity into one publishing workflow.

One game in.
Multiple opportunities out.

Your game
Minico Bridge
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Platform adapters
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One publishing layer

Integrate Minico once. Keep your game logic clean while Minico handles platform differences.

dungeon-rush/main.jsConceptual API
Minico.init({ gameId: "dungeon-rush" }); Minico.ads.rewarded({ placement: "extra_life" }); Minico.analytics.track("level_complete", { level: 12 });

Illustrative only. The SDK is not released yet.

Where should your game go next?

Paste a link. Get a readiness score for each channel.

Check compatibility

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GitHub · Web game · Unity · Cocos · Build upload

Free. No account needed to start.

Example report

Dungeon Rush

build v1.4
Best first channel
TikTok Mini Games
Estimated adaptation
Low

Meet players where they already are.

TikTok Mini Games

Turn gameplay into an instantly playable TikTok experience.

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Check TikTok readiness
Sample gameplay
9:16

Web

A hosted playable version that works anywhere a browser does.

play.minico.io/dungeon-rush

Publishing is only the beginning.

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Growth tools

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Your game publishing copilot Example
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We win when your game wins.

Revenue share is calculated on Net Receipts. No large upfront publishing fee for standard games.

What counts as Net Receipts?

Gross platform revenue minus platform fees, taxes, refunds and chargebacks. Your revenue dashboard shows every line.

Built for small teams with big games.

Game studios

Your catalog is an untapped distribution asset. Unlock new revenue from games you already shipped.

Audit my game portfolio

Indie developers

Get distribution without building a publishing team.

Check my game

Platforms and partners

You help developers build games. Minico helps them distribute.

Partner with Minico

The company behind Minico.

Minico is operated by MINICOM LLC, a limited liability company registered in Wyoming, USA. We give small game teams the publishing muscle of a large publisher, on every channel players use.

About Minico
Founded
2026
Registered office
Casper, Wyoming, USA
Markets
Global
Legal entity
MINICOM LLC
Minico First 100

We're publishing our first 100 selected games.

Free readiness audit, no integration fee, hands-on publishing.

Apply for First 100

Questions developers ask

Still unsure? Talk to Minico

Check my game Talk to Minico
{{ e.email }} 5830 E 2nd St, Ste 7000 #36394, Casper, WY 82609, USA Contact
Check my game
About Minico

We help small game teams
reach big audiences.

Our mission: help game developers publish, grow and monetize everywhere players play.

Why Minico exists

For decades, making a game took a studio. AI is changing that: a solo developer can now build, art and test a game that once needed a team.

But reaching players hasn't become easier. Every platform has its own SDK, review process, monetization and analytics.

The easier games become to create, the more valuable distribution becomes. Minico exists to own that layer, between a game and its players.

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What we believe

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Company facts

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Where we are

Casper, Wyoming, USAregistered office
Globaldevelopers worldwide

Want to work with us?

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Last updated: 27 Oct 2026

Talk to Minico.

Tell us what you're working on. We'll route you to the right team.

Have a game ready? The fastest path is a free readiness check. Check my game
What can we help with?

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Optional. Only used to schedule your 30-minute audit call.

Platforms of interest
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{{ sendLabel }} Check your connection and try again. Or email us at {{ topicEmail }}. Your answers are kept.

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Message received

We'll reply within {{ topicDays }}.

A confirmation is on its way to {{ sentEmail }}. Your ticket number is {{ ticket }}.

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Check My Game

Request a readiness check.

The live scanner opens soon. Until then, our publishing team runs the check and emails you a readiness score for each channel.

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{{ chkLabel }} Free initial readiness check.
Request received

We're checking your game.

Your Game Readiness Report goes to {{ chk.email }}. Source: {{ chk.url }}

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